Valkyrie | Skrevet 21/04-05 23:44 | Fra GAF;
- The story begins with Link as an adult (he is 16 years old in this game and will grow up as the game progresses)
- The village that appears in the pics is the first area in the game (as Kokiri Village in OoT)
- Controls are similar to those of OoT and Wind Waker
- The game's extension is 2 to 3 times bigger than Ocarina of Time
- The adventure can last up to 70 hours
- Horse battles will be a main part of the game
- Eiji Aonuma says: "Making the water trasparent in this new Zelda as opossed to Wind Waker will allow us to give a realistic and more beautiful feel to the game and also open the game to a new subaquactic world"
- Z targetting found in OoT is again used (with the L button in the GC's controller)
- Jumping is again automatic
- Eiji Aonuma wants the graphical style to be close to manga-style (he thinks that the Link found in the SpaceWorld 2000 demo looked like a puppet and lacked personality)
Der er også scans rundt omkring på nettet, men det er nok ikke nogen god ide at poste dem:) | Well crucify the insincere tonight...
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Dommergaard | Skrevet 22/04-05 11:45 | Det lyder utrolig lækkert! Det ser da utrolig flabet ud, jeg kan sq ikke vente til at få gang i det! UHA! ;D |
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PalleJensen | Skrevet 22/04-05 11:49 | haha! Det ser ligefrem flabet ud...!!?? :-) | Spiller nu: L.A. Noire (360) - Child of Eden (360) - DiRT 3 (360)
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Beano | Skrevet 22/04-05 12:28, rettet 22/04-05 12:44 | Måske Fablet? |
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Sumez | Skrevet 22/04-05 13:59 | Valkyrie>
- The game's extension is 2 to 3 times bigger than Ocarina of Time
- The adventure can last up to 70 hours
Whee :D | Spis sundt og tro på dig selvSpiller nu: Gravity Circuit, Bonze Adventure
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RuneSP | Skrevet 22/04-05 22:11, rettet 22/04-05 22:13 | Her er billederne i højere opløsning:
http://www.cube-europe.com/~news/zeldascans/1.jpg
http://www.cube-europe.com/~news/zeldascans/2.jpg
http://www.cube-europe.com/~news/zeldascans/3.jpg
http://www.cube-europe.com/~news/zeldascans/4.jpg
http://www.cube-europe.com/~news/zeldascans/5.jpg
http://www.cube-europe.com/~news/zeldascans/6.jpg
http://www.cube-europe.com/~news/zeldascans/7.jpg
http://www.cube-europe.com/~news/zeldascans/8.jpg
Samt noget oversættelse af de vigtigste ting:
It appears that the magazine itself is in a bit of a mess, with paragraphs repeated, parts missing and such. However our friend Manuel has done us a huge favour and translated the article for us. While we're not going to supply you with the whole article below are the interesting parts.
* The writer was very enthusiastic about how great the game was going to be, and he only played three short demos.
* "As you'll remember, all the games in the saga started with our beloved hero being a kid and growing up while you completed the games. This characteristic will influence in a direct way to the development of the game, as Link will be able to perform a great number of ac-" The magazine cuts off at "ac" but it is safe to presume the word should be "actions".
* Side-quests are briefly discussed. Apparently there will be lots of them in this game, with one of them being to take care of cattle (seen in the scans).
* It appears that Aonuma wasn't pleased with the water in The Wind Waker, however he plans to fix it for this game. "...making the water transparent is going to let us show very nice and realistic environments and, at the same time, it'll extent the game to a new sub-aquatic world."
* The characters in the game are to appear more realistic as well. Talking about the concept art featured in the scans Aonuma states the following; "As you can see (...), characters and enemies will look great and also a bit more adult and realistic than in its last counterparts. Each character will have a defined personality and will react differently to our actions. On the other side, animations will also be fabulous and look natural. They are taking care of every single detail"
* As reported the writer played three demos; one in Toaru, one with the cattle and another which took place in a huge battlefield whereby Link had to fight enemies while horseback. Another short demo was played, that involved Link jousting with an enemy.
* Furthering the "puppets without personalities" comment Aonuma stated "they looked like puppets without personality. I prefer the new look, closer to manga style."
* Finally, Aonuma does believe the game will be two or three times larger than Ocarina of Time, and hopes the game will take about seventy hours to complete. |
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Kalicola | Skrevet 23/04-05 02:33 | Ser super nice ud :) Jeg ved ikke hvad jeg skal sige... Jeg håber bare mest af alt, at de ikke ændrer for meget på gameplayet og den gode gamle zelda formel...
Please make it right this time! | For The Love Of The Game
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Dommergaard | Skrevet 23/04-05 11:03 | The Legend of Zelda: Ocarina of Time er min bedste spiloplevelse nogensinde og jeg glæder mig utrolig meget til det nye Zelda-spil, da det efter sigende skulle blive det nye OoT. Jeg tror på at Miyamoto har noget helt bestemt i ærmet denne gang! |
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Kilroy | Skrevet 23/04-05 11:09 | Så længe Tingle ikke er med, så er jeg tilfreds med det nye Zelda;) | Kilroy Was Here
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Valkyrie | Skrevet 23/04-05 11:40 | Kilroy, det kan du da ikke mene?:) Jeg elsker Tingle. Han er måske den fantastiske NPC jeg nogensinde har set i et computerspil:) | Well crucify the insincere tonight...
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Kilroy | Skrevet 24/04-05 14:16 | Jeg mener det skam! Jeg synes han er den svageste karakter i Zelda-universet. Bare kig på ham!
Han tror han er en fe, han er overvægtig, han har irriterende dialog, han behandler sin stakkels bror som en slave, han svæver ved hjælp af en ballon og han tager en masse penge for at sætte en cirkel på ens kort. Man redder verdenen, og han vil tjene penge, sikkert så han kan tage til Thailand.
Navi er den næstmest irriterende ting i Zelda. Hun prøvede hele tiden at gøre folk opmærksomme på det vildt åbenlyse.
"Hey! Hey! Hey hey! Halloooooooooooo"
"Hvad!?"
"Du kan åbne kister ved at åbne dem!" | Kilroy Was Here
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Herold | Skrevet 24/04-05 14:19, rettet 24/04-05 15:12 | Jeg bryder mig godt nok heller ikke om Tingle. Japanerne har et ret så sjovt forhold til homoseksuelle (se bare Shadow Covenant), og jeg synes det her grænser dertil. :)
Edit: Og det er selvfølgelig ikke fordi jeg har noget imod homoseksuelle. Jeg kan bare ikke greje Tingle :) | This isn't life in the fast lane. This is life in oncoming traffic.Spiller nu: Left 4 Dead 2
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Chrono | Skrevet 24/04-05 15:19 | Tingle er da den sejeste!
Det optimale ville være hvis der var en slags New Game+ hvor man fik lov at spille som Tingle i stedet for Link :) | I can't go fighting evil on an empty stomach, you know!
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Herold | Skrevet 24/04-05 15:23 | Nooooooooooooooooooooooo! | This isn't life in the fast lane. This is life in oncoming traffic.Spiller nu: Left 4 Dead 2
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Kilroy | Skrevet 24/04-05 15:35 | Se det fra den lyse side. Man kan hænge over fjenderne uden at de kan røre een, mens man fniser som en pige. | Kilroy Was Here
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Asse | Skrevet 25/04-05 00:51 | Tingle er da alt for sej :D |
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Kalicola | Skrevet 25/04-05 09:23 | Tingle er mega grim, det fatter man slet ikke. Men hans plads og opgaver i spillet er go nok. Han skulle bare ha et andet grafisk design.
Og vi vil ha uglen og navi igen... Den der talende båd giver mig mareridt. | For The Love Of The Game
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Ronaldo | Skrevet 25/04-05 09:50 | Jeg må indrømme at den artistiske stil, miljø og character design virkelig appalerer. Den nye Link er jo alt for sej. Jeg er egentlig komplet ligeglad med fur shading og alt det andet gejl. Der er bare noget rigtigt over det.
Skal cube ejere virkelig nyde to super klassikere denne generation? Den første ville selvfølgelig være Resident Evil 4. |
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Dommergaard | Skrevet 25/04-05 14:24 | Jeg sad lige og tænkte på noget. Er der voice-acting i det nye Zelda-spil? |
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RuneSP | Skrevet 25/04-05 14:53, rettet 25/04-05 15:02 | Det vides ikke endnu.
[edit] fandt lige lidt mere info:
* Chicken gliding is back, and it looks just as silly as I'd imagined it would, in a" realistic" Zelda.
* Fishing also makes a comeback. (This looks pretty cool)
* " Eventually Link gets a wooden sword and learns combat in a familiar scarecrow-bashing tutorial "
At the begining, Link is this cowboy living in a small rural community Toaru village-not in Hyrule. Hyrule does exist, but it's a long way away. Actually, they raise cows in Toaru to sell to the kingdom of Hyrule. The two places have a freindly relationship with one another.
There are several other villages, and every year the kingdom of Hyrule gathers them all together for a kind of festival where all the villages can communicate with each other. Each year, the chief of the village is suppose to attend the festival, but this year, the chief orders this young man (Link) to go instead.
On the way to the festival, Link is going to encounter some kind of accident, which eventually leads him to the main adventure.
3)EGM: Will this Zelda be about rescuing the princess again?
Eiji Aonuma: Yes, the story will involve Zelda, and the story will involve Ganon, but of course the plot won't be identical to (those in) past Legend of Zeldas.
4) EGM: Where does this Zelda fit in the overall series timeline?
EA: I can't really go into that, partially because I want to keep it a secret, but also because we haven't decided yet. There are some kinds of...unstable, uncertain ideas we're working on. Depending on what course we choose in terms of developtment, the final ending may change.
5) EGM: Is it safe to say there is some major gameplay element we still don't know about, like the sailboat in Windwaker, that will remain secret until just before the game comes out?
EA: You're right. (laughs)
6) Is that why the game name still doesn't have a subtitle? Will the full name give something away?
EA: We really don't know what we're going to do with the subtitle at this point. (It could work the other way around)-maybe there will be some kind of mystery about the title, and somewhere in the course of the gameplay, you'll realize it's meaning.
EGM: From what we've played, the combat feels exactly like Windwaker-we noticed you can still smash shields, knock off helmets,etc. Do you have any changes planned?
EA(Remember ho) in Windwaker, if the enemy comes within a certain range of Link and you press the A button (at the right time), sometimes Link will do a special attack? We think that worked very well, so we're thinking about intensifying that aspect with this game. We've already added some things, like a jumping downward stab. We're going to incorporate more of those cool-looking performances (and a few other changes). People are going to see that this game is pretty different from Windwaker.
kilde |
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Dommergaard | Skrevet 25/04-05 17:28 | Er spændt på realease-datoen og dets subtitel. Er det helt galt hvis jeg siger vinter 2005? |
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RuneSP | Skrevet 25/04-05 19:28 | Lyder ikke helt galt. |
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Thealmighty | Skrevet 25/04-05 21:06 | Det her bliver det bedste Zelda spil nogensinde!
Ser så meget mere "mørkt" og skummelt ud, mere end OoT. Det var én af de ting jeg savnede ved TWW, selvom det nu er et udemærket spil!
Nu vil jeg ikke hænges op på noget, men Shigeru sagde engang at der nok ikke ville komme sådan "rigtig" dialog i et Zelda spil. Da mange fans har deres egen idé om hvordan stemmerne skal lyde. Og derfor ville mange blive skuffede. Mener jeg han sagde engang, men håber da de ændrer det. Det kunne være vildt spændende. |
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RuneSP | Skrevet 25/04-05 21:48, rettet 25/04-05 21:49 | Men Link får forhåbentlig aldrig en dialog, hvilket jeg heller aldrig tror kommer til at ske. Som så mange andre har været inde på så ville det svare til at de tog hjelmen af Masterchief i Halo *GISP!*
Men at stort set resten af karakterne får dialog ville ikke gøre mig noget - tværtimod. Det er trodsalt kun hovedkarakteren at man lever sig ind og personificerer sig med, og derfor skal en vis del af mystikken helst bevares. |
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Marvel-Man | Skrevet 25/04-05 21:51 | Hvis de af en eller anden grund finder på at figurerne skal tale, så lad dem endelig ikke lave det med danske stemmer (så de små også kan følge med :P) - hvis det kommer til at lyde som de (meget dårligt) synkroniserede Zelda tegnefilm, så vil jeg skrue lyden helt ned og håbe på at der ikke bliver sagt noget vigtigt...
Men jo, hvis det blev lavet ordentligt og stemmerne passer godt til figurerne, så 'go for it' :)
Men det sker nok ikke før 2-3 Zelda-spil ude i fremtiden... | GAME OVER - INSERT COIN.... på en SNES?
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Asse | Skrevet 26/04-05 00:51 | Jeg ved ikke om det var Miyamoto der sagde det (var det sikkert), men det er i hvert fald blevet sagt engang. Det kunne være meget fedt hvis der kom stemmer, men på den anden side er det også som du sagde, at mange har deres egen idé om hvordan Link skulle tale, og det ville jo højst sandsynligt blive ødelagt hvis han fik stemme. |
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Valkyrie | Skrevet 26/04-05 16:07 | Det bliver svært at lave subtitles til Link. Jeg tror ikke det sker. Ikke kun fordi at links stemme der siger "HIYAHH" og "ARRRRAAAAHYYYYIAAAA" og den slags er lavet af en kvinde, men også fordi at(som andre har sagt før) at det også handler om selv at forstille sig at man er link. Det er vel også derfor man selv kan give ham et navnt i starten af spillet!?:)
Jeg synes at de burde gøre ligesom i KOTOR. Alle taler med voice overs, pånær Link selv.
Det fungerede virkelig godt, syntes jeg.
Det ville virkelig være syndt hvis alle NPCerne bare siger babylyde vær gang man taler med dem(IMO). | Well crucify the insincere tonight...
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Kalicola | Skrevet 26/04-05 16:08 | Sumez: du får det til at lyde som om at det dårligt...
Bare lige hvis nogen er i tvivl. Hvis der er et ild monster i et spil, betyder det ikke at det er en LotR rip-off ok :) | For The Love Of The Game
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Thealmighty | Skrevet 26/04-05 16:14 | Ku være fed hvis det blev udgivet i Europa først. Ligesom Minish Cap. Vold blæret :P |
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Dommergaard | Skrevet 26/04-05 18:31 | Tror jeg ikke at vi skal regne med, desværre. |
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Marvel-Man | Skrevet 27/04-05 17:05 | *savle* | GAME OVER - INSERT COIN.... på en SNES?
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Fox McCloud | Skrevet 27/04-05 17:57, rettet 27/04-05 17:58 | Fordi de (heldigvis) turde prøve noget anderledes fremfor bare at vælge det åbenlyse? Dermed ikke sagt at det nye ikke ser fantastisk ud, men det gjorde WW også. | (...)
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jaes | Skrevet 27/04-05 18:50 | Sådan har jeg det også. WW er IMO et af de bedste eksempler på et spil med tegnefilmsstemning. Ikke mindst pga. lydeffekterne og den visuelle side. |
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Valkyrie | Skrevet 29/04-05 19:14 | Snøft... Tingle vil ikke være med;
"Asked about whether or not the new Zelda would sport Wind Waker-esque connectivity between GameCube and Game Boy Advance, Aonuma responds: "Maybe a second character [in this new Zelda] can get access to certain information and help the main player. As far as the character the other player controls - Tingle -- I found out some American people didn't like him very much. So, we need to think about what kind of character we're going to use. [Laughs]" | Well crucify the insincere tonight...
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Davali | Skrevet 29/04-05 19:42 | Dumme amerikanere |
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Chrono | Skrevet 29/04-05 20:40 | Man kan da håbe det kun er den amerikanske udgave der bliver "censureret" :) | I can't go fighting evil on an empty stomach, you know!
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Herold | Skrevet 29/04-05 21:46 | Bwahahahah. Ud med den møgfe! :D | This isn't life in the fast lane. This is life in oncoming traffic.Spiller nu: Left 4 Dead 2
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SøgAArd | Skrevet 30/04-05 00:12 | jaes>
WW er IMO et af de bedste eksempler på et spil med tegnefilmsstemning.
Enig. Det var på ingen måde grafik og lyd, der ødelagde oplevelsen for mig, men derimod det monotone gameplay senere hen. | Home is where the hardware is..
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Dommergaard | Skrevet 30/04-05 17:25 | Kan du være mere specifik Søgaard? Hvad gjorde gameplayet monotont? :) |
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RuneSP | Skrevet 30/04-05 18:18 | Alt det sejleri? |
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Kilroy | Skrevet 30/04-05 18:19 | Valkyrie>
"Asked about whether or not the new Zelda would sport Wind Waker-esque connectivity between GameCube and Game Boy Advance, Aonuma responds: "Maybe a second character [in this new Zelda] can get access to certain information and help the main player. As far as the character the other player controls - Tingle -- I found out some American people didn't like him very much. So, we need to think about what kind of character we're going to use. [Laughs]"
Yes! Mine bønner er blevet hørt! Aonuma er jo en fin fyr:) | Kilroy Was Here
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Q | Skrevet 01/05-05 23:23 | Nu håber jeg bare ikke at udgivelsen bliver udsat i alt for lang tid... Kan virkelig ikke vente... Det her lover alt alt for godt!!! | It's time to kick ass and chew bubblegum. But I'm all outta gum!Spiller nu: Legend Of Zelda, The: B...
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SøgAArd | Skrevet 02/05-05 19:10 | Hvorfor? Fordi det er Zelda? | Home is where the hardware is..
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