Strikers 1945
Tekster
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DIPSW-A
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DipSwitch Title | Function | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
------------------------------------------------------------------
Coin | Same |off| |*
Slots |Individual|on | |
------------------------------------------------------------------
| 1cn/1pl | |off|off|off| |*
| 2cn/1pl | |on |off|off| |
| 3cn/1pl | |off|on |off| |
Coinage | 1cn/2pl | |on |on |off| |
(Coin-A) | 1cn/3pl | |off|off|on | |
| 1cn/4pl | |on |off|on | |
| 1cn/5pl | |off|on |on | |
| 1cn/6pl | |on |on |on | |
------------------------------------------------------------------
| 1cn/1pl | |off|off|off| |*
| 2cn/1pl | |on |off|off| |
| 3cn/1pl | |off|on |off| |
Coinage | 1cn/2pl | |on |on |off| |
(Coin-A) | 1cn/3pl | |off|off|on | |
| 1cn/4pl | |on |off|on | |
| 1cn/5pl | |off|on |on | |
| 1cn/6pl | |on |on |on | |
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Cont.| Normal Mode: 1 coin to Start / 1 coin to Continue |off|*
Mode | Continue Mode: 2 coin to Start / 1 coin to Continue |on |
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- When there is a common coin slot, 1 or 2 players may play with the same CREDIT display
- When the coin slot is set on INDIVIDUAL, each player will have an individual coin slot with a 2
CREDIT display. In this case, the setting of Coin slot 1 affects Coin slot 2.
- When the machine is in the CONTINUE mode, the setting of DIP [2]~[7] will be ignored.
- When the machine settings [1]~[8] are all ON, it will be in the FREE PLAY mode. In this mode,
there is no need to use coins.
DIPSW-B
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DipSwitch Title | Function | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
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Screen | Normal |off| |*
Rotation | Reverse |on | |
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Demo | Off | |off| |
Sound+ | On | |on | |*
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| Normal | |off|off| |*
Difficulty | Easy | |on |off| |
| Hard | |off|on | |
| V.Hard | |on |on | |
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| 3 | |off|off| |*
Number of Fighters | 1 | |on |off| |
At Game Start | 2 | |off|on | |
| 4 | |on |on | |
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Extend | 600,000 | |off| |*
Fighters | 800,000 | |on | |
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Test | Off | |off|*
Mode | On | |on |
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+ When Demo Sound is OFF, there will be no sound if the machine has not been started
* Denotes Factory Defualts