Dead Connection
Tekster
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DIPSW-A
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DipSwitch Title | Function | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
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Play | Table |off| |
Style | Upright |on | |*
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Screen | Normal | |off| |*
Rotation | Reverse | |on | |
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Test | Normal | |off| |*
Mode | Test | |on | |
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Attract | With | |off| |
Sound | Without | |on | |*
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| 1cn/1pl | |off|off| |*
Coinage | 2cn/1pl | |on |off| |
(Coin-A) | 3cn/1pl | |off|on | |
| 4cn/1pl | |on |on | |
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| 1cn/2pl | |off|off|*
Coinage | 1cn/3pl | |on |off|
(Coin-B) | 1cn/4pl | |off|on |
| 1cn/6pl | |on |on |
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DIPSW-B
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DipSwitch Title | Function | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
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| 30 |off|off| |*
Qualifing Per Round | 25 |on |off| |
| 40 |off|on | |
| 50 |on |on | |
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| 10 | |off|off| |*
Player's First Life | 8 | |on |off| |
| 12 | |off|on | |
| 5 | |on |on | |
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Not Used |off|off|off| |*
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Game Type | Double | |off|*
Control Panels | Single | |on |
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Qualifing Per Round: The minimum enemies to be shot per round to
advance to the next scene.
Player's First Lift: How many times the play can be shoot before
loosing a life.
* Denotes Factory Defualts