Armed Police BatriderTekster
(AKA Batrider)
En kunstig ø syd for Manhattan, New York skulle have været en kriminalitetsfri zone takket været en række avancerede kamprobotter. Men noget er gået galt, og nu hjælper robotterne i stedet de kriminelle. Da politiet ikke tør nærme sig øen, bliver ni fanger sendt ind for at ordne paragrafferne. I hold af tre figurer skal spilleren nedskyde alt i et vertikalt scollende 2d-skydespil, der genbruger elementer fra tidligere Raizing-spil. Der er konsekvent utallige skud på skærmen, og spillerens eget våbenarsenal er ligeledes overvældende. Armed Police Batrider byder desuden på det måske højeste antal hemmelige koder og muligheder set i et arcadespil.
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SW#1 -------------------------------------------------------------------- DESCRIPTION 1 2 3 4 5 6 7 8 -------------------------------------------------------------------- TEST MODE NORMAL OFF TEST ON -------------------------------------------------------------------- STARTING COIN 1 CREDIT OFF 2 CREDITS ON -------------------------------------------------------------------- COIN/CREDIT* COIN #1 1C/1P OFF OFF OFF 1C/2P ON OFF OFF 1C/3P OFF ON OFF 1C/4P ON ON OFF COIN #2 1C/1P OFF OFF OFF 1C/2P ON OFF OFF 1C/3P OFF ON OFF 1C/4P ON ON OFF FREE PLAY ON ON ON ON ON ON -------------------------------------------------------------------- *THERE ARE OTHER COIN/CREDIT COMBINATIONS. SEE MANUAL SW#2 -------------------------------------------------------------------- DESCRIPTION 1 2 3 4 5 6 7 8 -------------------------------------------------------------------- DIFFICULTY AT NORMAL OFF OFF START OF GAME: EASY ON OFF HARD OFF ON HARDEST ON ON -------------------------------------------------------------------- TIMER RANK** NORMAL OFF OFF LOW ON OFF HIGH OFF ON HIGHEST ON ON -------------------------------------------------------------------- # LIVES 3 OFF OFF 4 ON OFF 2 OFF ON 1 ON ON -------------------------------------------------------------------- BONUS 1,500,000 OFF OFF 1,000,000 ON OFF 2,000,000 OFF ON NONE ON ON -------------------------------------------------------------------- **TIMER RANK=HOW THE DIFFICULTY RATE INCREASES DURING THE GAME. IF THE PLAYING TIME PER CUSTOMER IS TO LONG, IT IS USEFUL TO CHANGE THE DIFFICULTY INCREASE RATE TO A HIGHER RATE AND IF THE PLAYING TIME IS TO SHORT TO LOWER THE RATE. SW#3 -------------------------------------------------------------------- DESCRIPTION 1 2 3 4 5 6 7 8 -------------------------------------------------------------------- VIDEO SCREEN NORMAL OFF FLIP ON -------------------------------------------------------------------- DEMO SOUND YES OFF NO ON -------------------------------------------------------------------- STAGE EDIT*** DISABLE OFF ENABLE ON -------------------------------------------------------------------- CONTINUE PLAY YES OFF NO ON -------------------------------------------------------------------- INVINCIBLE NO OFF YES ON -------------------------------------------------------------------- NOT USED SW#6,7,8 ALWAYS OFF -------------------------------------------------------------------- ***STAGE EDIT FUNCTION WORKS ONLY WHEN # LIVES ARE SET AT 3